1.a fantastic but vain hope (from fantasies induced by the opium pipe)"I have this pipe dream about being emperor of the universe"
2.a state of mind characterized by abstraction and release from reality"he went about his work as if in a dream"
3.a series of mental images and emotions occurring during sleep"I had a dream about you last night"
4.imaginative thoughts indulged in while awake"he lives in a dream that has nothing to do with reality"
5.a cherished desire"his ambition is to own his own business"
6.someone or something wonderful"this dessert is a dream"
1.have a daydream; indulge in a fantasy
2.experience while sleeping"She claims to never dream" "He dreamt a strange scene"
DreamDream (drēm), n. [Akin to OS. drōm, D. droom, G. traum, Icel. draumr, Dan. & Sw. dröm; cf. G. trügen to deceive, Skr. druh to harm, hurt, try to hurt. AS. dreám joy, gladness, and OS. drōm joy are, perh., different words; cf. Gr. qry^los noise.]
1. The thoughts, or series of thoughts, or imaginary transactions, which occupy the mind during sleep; a sleeping vision.
Dreams are but interludes which fancy makes. Dryden.
I had a dream which was not all a dream. Byron.
2. A visionary scheme; a wild conceit; an idle fancy; a vagary; a revery; -- in this sense, applied to an imaginary or anticipated state of happiness; as, a dream of bliss; the dream of his youth.
There sober thought pursued the amusing theme,
Till Fancy colored it and formed a dream. Pope.
It is not them a mere dream, but a very real aim which they propose. J. C. Shairp.
DreamDream, v. i. [imp. & p. p. Dreamed (drēmd) or Dreamt (drĕmt); p. pr. & vb. n. Dreaming.] [Cf. AS. drēman, drȳman, to rejoice. See Dream, n.]
1. To have ideas or images in the mind while in the state of sleep; to experience sleeping visions; -- often with of; as, to dream of a battle, or of an absent friend.
2. To let the mind run on in idle revery or vagary; to anticipate vaguely as a coming and happy reality; to have a visionary notion or idea; to imagine.
Here may we sit and dream
Over the heavenly theme. Keble.
They dream on in a constant course of reading, but not digesting. Locke.
DreamDream, v. t. To have a dream of; to see, or have a vision of, in sleep, or in idle fancy; -- often followed by an objective clause.
Your old men shall dream dreams. Acts ii. 17.
At length in sleep their bodies they compose,
And dreamt the future fight. Dryden.
And still they dream that they shall still succeed. Cowper.
To dream away To dream out, To dream through, etc., to pass in revery or inaction; to spend in idle vagaries; as, to dream away an hour; to dream through life. “ Why does Antony dream out his hours?” Dryden.
definition of Wikipedia
relatif à (racine de FL) (fr)[Classe...]
relatif à (fr)[Classe...]
qualificatif d'un genre littéraire ou d'un type de littérature (fr)[DomaineDescription]
ce qui n'est pas réel (fr)[ClasseParExt.]
ce qui .. (fr)[Classe...]
(go crazy), (crazy; loony; looney; weirdo; nutcase), (drive up the wall; send up the wall; drive crazy; drive mad; besot; stupefy), (fantasy; dreamboat; phantasy; pipe dream), (insanity; lunacy; madness; silliness)[Thème]
envision, fancy, figure, image, picture, project, see, visualise, visualize - conceive of, envisage, fancy, ideate, imagine, imagine o.s., picture, picture o.s., visualise, visualize - imaginative, inventive - dream, dreaming - dreamer[Dérivé]
ce qui est causé par qqch (fr)[Classe]
conceive of, envisage, fancy, ideate, imagine, imagine o.s., picture, picture o.s., visualise, visualize - imaginative, inventive - dream, dreaming - air castle, castle in Spain, castle in the air, daydream, daydreaming, oneirism, reverie, revery - woolgathering - daydreamer, woolgatherer - lotus-eater, stargazer - dreamer, escapist, wishful thinker - dreamer, idealist[Dérivé]
objet du rêve (fr)[ClasseHyper.]
degré le plus haut (fr)[Classe]
ce que.. (fr)[Classe...]
dream (v. intr.)
hypothesize; surmise; assume; suppose; posit; put; expect; daresay; hypothesise; presume; take for granted; suspect; think; opine; imagine; reckon; guess; believe; figure; postulate; fancy[ClasseParExt.]
objet du rêve (fr)[ClasseHyper.]
mooniness; wool-gathering; languor; dreaminess[ClasseHyper.]
(consummately; perfectly; flawlessly; cleanly)[termes liés]
create by mental act, create mentally - dream, dreaming - bum, do-nothing, idler, layabout, loafer - daydreamer, woolgatherer - visionary - human, human being, individual, man, mortal, person, somebody, someone, soul[Hyper.]
imagination, imaginativeness, vision - fancy, imagery, imagination, imaging, mental imagery - ideation - conception, idea, thought - imaginative, inventive - day, daydream, dream, stargaze, woolgather - dreamy, moony, woolgathering - daydream, moon - escape, get away - escape, escapism - high-mindedness, idealism, noble-mindedness - idealism[Dérivé]
daydream, let one's mind wander, muse[PersonneQui~]
dream, dreaming - air castle, castle in Spain, castle in the air, daydream, daydreaming, oneirism, reverie, revery - woolgathering - daydreamer, woolgatherer - lotus-eater, stargazer - dreamer, escapist, wishful thinker - idealist[Dérivé]
dream (v. intr.)
dream (v. intr.)
Dreams are successions of images, ideas, emotions, and sensations that occur involuntarily in the mind during certain stages of sleep. The content and purpose of dreams are not definitively understood, though they have been a topic of scientific speculation, as well as a subject of philosophical and religious interest, throughout recorded history. The scientific study of dreams is called oneirology.
Dreams mainly occur in the rapid-eye movement (REM) stage of sleep—when brain activity is high and resembles that of being awake. REM sleep is revealed by continuous movements of the eyes during sleep. At times, dreams may occur during other stages of sleep. However, these dreams tend to be much less vivid or memorable.
Dreams can last for a few seconds, or as long as twenty minutes. People are more likely to remember the dream if they are awakened during the REM phase. The average person has about 3 to 5 dreams per night, but some may have up to 7 dreams in one night. The dreams tend to last longer as the night progresses. During a full 8-hour night sleep, two hours of it is spent dreaming.
Dreams have been seen as a connection to the unconscious. They range from normal and ordinary to overly surreal and bizarre. Dreams can have varying natures, such as frightening, exciting, magical, melancholic, adventurous, or sexual. The events in dreams are generally outside the control of the dreamer, with the exception of lucid dreaming, where the dreamer is self-aware. Dreams can at times make a creative thought occur to the person or give a sense of inspiration.
Opinions about the meaning of dreams have varied and shifted through time and culture. Dream interpretations date back to 5000-4000 BC. The earliest recorded dreams were acquired from materials dating back approximately 5,000 years, in Mesopotamia, where they were documented on clay tablets. In the Greek and Roman periods, the people believed that dreams were direct messages from the gods, or from the dead and that they predicted the future. Some cultures practiced dream incubation with the intention of cultivating dreams that are prophetic.
The Austrian neurologist Sigmund Freud, who developed the discipline of psychoanalysis, wrote extensively about dream theories and interpretations. He explained dreams as manifestations of our deepest desires and anxieties, often relating to repressed childhood memories or obsessions. In The Interpretation of Dreams, Freud developed a psychological technique to interpret dreams and devised a series of guidelines to understand the symbols and motifs that appear in our dreams.
The Dreaming is a common term within the animist creation narrative of indigenous Australians for a personal, or group, creation and for what may be understood as the "timeless time" of formative creation and perpetual creating.
The Sumerians in Mesopotamia left evidence of dreams dating back to 3100 BC. According to these early recorded stories, gods and kings, like the 7th century BC scholar-king Assurbanipal, paid close attention to dreams. In his archive of clay tablets, some amounts of the story of the legendary king Gilgamesh were found. 
The Mesopotamians believed that the soul, or some part of it, moves out from the body of the sleeping person and actually visits the places and persons the dreamer sees in his sleep. Sometimes the god of dreams is said to carry the dreamer. Babylonians and Assyrians divided dreams into "good," which were sent by the gods, and "bad," sent by demons - They also believed that their dreams were omens and prophecies. 
In ancient Egypt, as far back as 2000 BC, the Egyptians wrote down their dreams on papyrus. People with vivid and significant dreams were thought blessed and were considered special.  Ancient Egyptians believed that dreams were like oracles, bringing messages from the gods. They thought that the best way to receive divine revelation was through dreaming and thus they would induce (or "incubate") dreams. Egyptians would go to sanctuaries and sleep on special "dream beds" in hope of receiving advice, comfort, or healing from the gods.
In Chinese history, people wrote of two vital aspects of the soul of which one is freed from the body during slumber to journey a dream realm, while the other remained in the body. Although, this belief and dream interpretation had been questioned since early time, such as by the philosopher Wang Chong (27-97). The Indian text Upanishads, written between 900 and 500 BC, emphasize two meanings on dreams. The first says that dreams are merely expressions of inner desires. The second is the belief of the soul leaving the body and being guided until awakened.
The Greeks shared their beliefs with the Egyptians on how to interpret good and bad dreams, and the idea of incubating dreams. Morpheus also sent warnings and prophecies to those who slept at shrines and temples. The earliest Greek beliefs of dreams was that their gods physically visited the dreamers, where they entered through a keyhole, and exiting the same way after the divine message was given.
Antiphon wrote the first known Greek book on dreams in the 5th century BC. In that century, other cultures influenced Greeks to developed the belief that souls left the sleeping body. Hippocrates (469-399 BC) had a simple dream theory: during the day, the soul receives images; during the night, it produces images. Greek philosopher, Aristotle (384-322 BC) believed dreams caused physiological activity. He thought dreams could analyze illness and predict diseases.
In Judaism, dreams are considered part of the experience of the world that can be interpreted and that lessons can be garnered from. It is discussed in the Talmud, Tractate Berachot, Second Part.
The ancient Hebrews connected their dreams heavily with their religion, though the Hebrews were monotheistic and believed that dreams were the voice of one god alone. Hebrews also differentiated between good dreams (from God) and bad dreams (from evil spirits). The Hebrews, like many other ancient cultures, incubated dreams in order to receive divine revelation. For example, the Hebrew prophet Samuel, would "lie down and sleep in the temple at Shiloh before the Ark and receive the word of the Lord." Most of the dreams in the Bible are in the Book of Genesis.
Christians mostly shared their beliefs with the Hebrews and thought that dreams were of the supernatural element because the Old Testament had frequent stories of dreams with divine inspiration. The most famous of these dream stories was Jacob's dream that stretched from Earth to Heaven. Many Christian men preached that God talked to his people through their dreams.
Iain R. Edgar has researched the role of dreams in Islam. He has argued that dreams play an important role in the history of Islam and the lives of Muslims. Ishtikara, or dream interpretation, is the only way that Muslims can receive revelations from God after the death of the last Prophet Mohammed.
The first recorded mention of the idea was by Zhuangzi, and it is also discussed in Hinduism, which makes extensive use of the argument in its writings. It was formally introduced to Western philosophy by Descartes in the 17th century in his Meditations on First Philosophy. Stimulus, usually an auditory one, becomes a part of a dream, eventually then awakening the dreamer.
Some Indigenous American tribes and Mexican civilizations believe that dreams are a way of visiting and having contact with their ancestors. Some Native American tribes used vision quests as a rite of passage, fasting and praying until an anticipated guiding dream was received, to be shared with the rest of the tribe upon their return.
The Middle Ages brought a harsh interpretation of dreams. They were seen as evil, and the images as temptations from the devil. Many believed that during sleep, the devil could fill the human mind with corrupting and harmful thoughts. Martin Luther, founder of Protestantism, believed dreams were the work of the Devil. However, Catholics such as St. Augustine and St. Jerome claimed that the direction of their life were heavily influenced by their dreams.
Dreams and dark imaginings are the theme of Goya's etching The Sleep of Reason Produces Monsters. There is a painting by Salvador Dalí that depicts this concept, titled Dream Caused by the Flight of a Bee around a Pomegranate a Second Before Awakening (1944). Rousseau's last painting was The Dream. Le Rêve ("The Dream") is a 1932 painting by Pablo Picasso.
They have also featured in fantasy and speculative fiction since the 19th century. One of the best-known dream worlds is Wonderland from Lewis Carroll's Alice's Adventures in Wonderland, as well as Looking-Glass Land from its sequel, Through the Looking-Glass. Unlike many dream worlds, Carroll's logic is like that of actual dreams, with transitions and flexible causality.
Other fictional dream worlds include the Dreamlands of H. P. Lovecraft's Dream Cycle and The Neverending Story's world of Fantasia, which includes places like the Desert of Lost Dreams, the Sea of Possibilities and the Swamps of Sadness. Dreamworlds, shared hallucinations and other alternate realities feature in a number of works by Phillip K. Dick, such as The Three Stigmata of Palmer Eldritch and Ubik. Similar themes were explored by Jorge Luis Borges, for instance in The Circular Ruins.
Modern popular culture often conceives of dreams, like Freud, as expressions of the dreamer's deepest fears and desires. In films such as Spellbound (1945), The Manchurian Candidate (1962) and Inception (2010), the protagonists must extract vital clues from surreal dreams.
Most dreams in popular culture are, however, not symbolic, but straightforward and realistic depictions of their dreamer's fears and desires. Dream scenes may be indistinguishable from those set in the dreamer's real world, a narrative device that undermines the dreamer's and the audience's sense of security and allows horror movie protagonists, such as those of Carrie (1976), Friday the 13th (1980) or An American Werewolf in London (1981) to be suddenly attacked by dark forces while resting in seemingly safe places.
In speculative fiction, the line between dreams and reality may be blurred even more in the service of the story. Dreams may be psychically invaded or manipulated (Dreamscape, 1984; the Nightmare on Elm Street films, 1984–2010; Inception, 2010) or even come literally true (as in The Lathe of Heaven, 1971). Peter Weir's 1977 Australian movie "The Last Wave" makes a simple and straightforward postulate about the premonitory nature of dreams (from one of his Aboriginal characters) that "...dreams are the shadow of something real". Such stories play to audiences' experiences with their own dreams, which feel as real to them.
In the late 19th century, psychotherapist Sigmund Freud developed a theory that the content of dreams is driven by unconscious wish fulfillment. Freud called dreams the "royal road to the unconscious." He theorized that the content of dreams reflects the dreamer's unconscious mind and specifically that dream content is shaped by unconscious wish fulfillment. He argued that important unconscious desires often relate to early childhood memories and experiences. Freud's theory describes dreams as having both manifest and latent content. Latent content relates to deep unconscious wishes or fantasies while manifest content is superficial and meaningless. Manifest content often masks or obscures latent content.
Freud's early work argued that the vast majority of latent dream content is sexual in nature, but he later shied away from this categorical position. In Beyond the Pleasure Principle he considered how trauma or aggression could influence dream content. He also discussed supernatural origins in Dreams and Occultism, a lecture published in New Introductory Lectures on Psychoanalysis
Carl Jung was a student of Freud who later rejected many of Freud's theories. Jung expanded on Freud's idea that dream content relates to the dreamer's unconscious desires. He described dreams as messages to the dreamer and argued that dreamers should pay attention for their own good. He came to believe that dreams present the dreamer with revelations that can uncover and help to resolve emotional or religious problems and fears.
Jung wrote that recurring dreams show up repeatedly to demand attention, suggesting that the dreamer is neglecting an issue related to the dream. He believed that many of the symbols or images from these dreams return with each dream. Jung believed that memories formed throughout the day also play a role in dreaming. These memories leave impressions for the unconscious to deal with when the ego is at rest. The unconscious mind re-enacts these glimpses of the past in the form of a dream. Jung called this a day residue. Jung also argued that dreaming is not a purely individual concern, that all dreams are part of "one great web of psychological factors."
Fritz Perls presented his theory of dreams as part of the holistic nature of Gestalt therapy. Dreams are seen as projections of parts of the self that have been ignored, rejected, or suppressed. Jung argued that one could consider every person in the dream to represent an aspect of the dreamer, which he called the subjective approach to dreams. Perls expanded this point of view to say that even inanimate objects in the dream may represent aspects of the dreamer. The dreamer may, therefore, be asked to imagine being an object in the dream and to describe it, in order to bring into awareness the characteristics of the object that correspond with the dreamer's personality.
Accumulated observation has shown that dreams are strongly associated with rapid eye movement sleep, during which an electroencephalogram (EEG) shows brain activity that, among sleep states, is most like wakefulness. Participant-remembered dreams during NREM sleep are normally more mundane in comparison. During a typical lifespan, a person spends a total of about six years dreaming (which is about two hours each night). Most dreams only last 5 to 20 minutes. It is unknown where in the brain dreams originate, if there is a single origin for dreams or if multiple portions of the brain are involved, or what the purpose of dreaming is for the body or mind.
When REM sleep episodes were timed for their duration and subjects woken to make reports before major editing or forgetting could take place, it was determined that subjects accurately matched the length of time they judged the dream narrative to be ongoing to the length of REM sleep that preceded the awakening. There is no "time dilation" effect; a five-minute dream takes roughly five minutes of real time to play out. This close correlation of REM sleep and dream experience was the basis of the first series of reports describing the nature of dreaming: that it is a regular nightly, rather than occasional, phenomenon, and a high-frequency activity within each sleep period occurring at predictable intervals of approximately every 60–90 minutes in all humans throughout the life span.
REM sleep episodes and the dreams that accompany them lengthen progressively across the night, with the first episode being shortest, of approximately 10–12 minutes duration, and the second and third episodes increasing to 15–20 minutes. Dreams at the end of the night may last as long as 15 minutes, although these may be experienced as several distinct stories due to momentary arousals interrupting sleep as the night ends. Dream reports can be reported from normal subjects on 50% of the occasion when an awakening is made prior to the end of the first REM period. This rate of retrieval is increased to about 99% when awakenings are made from the last REM period of the night. This increase in the ability to recall appears related to intensification across the night in the vividness of dream imagery, colors, and emotions.
REM sleep and the ability to dream seem to be embedded in the biology of many organisms that live on Earth. All mammals experience REM. The range of REM can be seen across species: dolphins experience minimum REM, while humans remain in the middle and the opossum and the armadillo are among the most prolific dreamers.
Studies have observed dreaming in monkeys, dogs, cats, rats, elephants and shrews. There have also been signs of dreaming in certain birds and reptiles. Sleeping and dreaming are intertwined. Scientific research results regarding the function of dreaming in animals remain disputable; however, the function of sleeping in living organisms is increasingly clear. For example, recent sleep deprivation experiments conducted on rats and other animals have resulted in the deterioration of physiological functioning and actual tissue damage of the animals.
Some scientists argue that humans dream for the same reason other mammals do. From a Darwinian perspective dreams would have to fulfill some kind of biological requirement or provide some benefit for natural selection to take place. Antti Revonsuo, a professor at the University of Turku in Finland, claims that centuries ago dreams would prepare humans for recognizing and avoiding danger by presenting a simulation of threatening events. This threat-simulation theory was presented in 2000.
In 1976 J. Allan Hobson and Robert McCarley proposed a new theory that changed dream research, challenging the previously held Freudian view of dreams as unconscious wishes to be interpreted. They assume that the same structures that induce REM sleep also generate sensory information. Hobson's 1976 research suggested that the signals interpreted as dreams originated in the brain stem during REM sleep. However, research by Mark Solms suggests that dreams are generated in the forebrain, and that REM sleep and dreaming are not directly related.
While working in the neurosurgery department at hospitals in Johannesburg and London, Solms had access to patients with various brain injuries. He began to question patients about their dreams and confirmed that patients with damage to the parietal lobe stopped dreaming; this finding was in line with Hobson's 1977 theory. However, Solms did not encounter cases of loss of dreaming with patients having brain stem damage. This observation forced him to question Hobson's prevailing theory, which marked the brain stem as the source of the signals interpreted as dreams.
Combining Hobson's activation synthesis hypothesis with Solms' findings, the continual-activation theory of dreaming presented by Jie Zhang proposes that dreaming is a result of brain activation and synthesis; at the same time, dreaming and REM sleep are controlled by different brain mechanisms. Zhang hypothesizes that the function of sleep is to process, encode and transfer the data from the short-term memory to the long-term memory, though there is not much evidence backing up this so-called "consolidation." NREM sleep processes the conscious-related memory (declarative memory), and REM sleep processes the unconscious related memory (procedural memory).
Zhang assumes that during REM sleep the unconscious part of a brain is busy processing the procedural memory; meanwhile, the level of activation in the conscious part of the brain descends to a very low level as the inputs from the sensory are basically disconnected. This triggers the "continual-activation" mechanism to generate a data stream from the memory stores to flow through the conscious part of the brain. Zhang suggests that this pulse-like brain activation is the inducer of each dream. He proposes that, with the involvement of the brain associative thinking system, dreaming is, thereafter, self-maintained with the dreamer's own thinking until the next pulse of memory insertion. This explains why dreams have both characteristics of continuity (within a dream) and sudden changes (between two dreams).
Eugen Tarnow suggests that dreams are ever-present excitations of long-term memory, even during waking life. The strangeness of dreams is due to the format of long-term memory, reminiscent of Penfield & Rasmussen's findings that electrical excitations of the cortex give rise to experiences similar to dreams. During waking life an executive function interprets long-term memory consistent with reality checking. Tarnow's theory is a reworking of Freud's theory of dreams in which Freud's unconscious is replaced with the long-term memory system and Freud's "Dream Work" describes the structure of long-term memory.
A 2001 study showed evidence that illogical locations, characters, and dream flow may help the brain strengthen the linking and consolidation of semantic memories. These conditions may occur because, during REM sleep, the flow of information between the hippocampus and neocortex is reduced.
Increasing levels of the stress hormone cortisol late in sleep (often during REM sleep) cause this decreased communication. One stage of memory consolidation is the linking of distant but related memories. Payne and Nadal hypothesize these memories are then consolidated into a smooth narrative, similar to a process that happens when memories are created under stress.
Robert (1886), a physician from Hamburg, was the first who suggested that dreams are a need and that they have the function to erase (a) sensory impressions that were not fully worked up, and (b) ideas that were not fully developed during the day. By the dream work, incomplete material is either removed (suppressed) or deepened and included into memory. Robert's ideas were cited repeatedly by Freud in his Die Traumdeutung. Hughlings Jackson (1911) viewed that sleep serves to sweep away unnecessary memories and connections from the day.
This was revised in 1983 by Crick and Mitchison's "reverse learning" theory, which states that dreams are like the cleaning-up operations of computers when they are off-line, removing (suppressing) parasitic nodes and other "junk" from the mind during sleep. However, the opposite view that dreaming has an information handling, memory-consolidating function (Hennevin and Leconte, 1971) is also common. Dreams are a result of the spontaneous firings of neural patterns while the brain is undergoing memory consolidation while sleeping.
Coutts describes dreams as playing a central role in a two-phase sleep process that improves the mind's ability to meet human needs during wakefulness. During the accommodation phase, mental schemas self-modify by incorporating dream themes. During the emotional selection phase, dreams test prior schema accommodations. Those that appear adaptive are retained, while those that appear maladaptive are culled. The cycle maps to the sleep cycle, repeating several times during a typical night's sleep. Alfred Adler suggested that dreams are often emotional preparations for solving problems, intoxicating an individual away from common sense toward private logic. The residual dream feelings may either reinforce or inhibit contemplated action.
Numerous theories state that dreaming is a random by-product of REM sleep physiology and that it does not serve any natural purpose. Flanagan claims that "dreams are evolutionary epiphenomena" and they have no adaptive function in the least. "Dreaming came along as a free ride on a system designed to think and to sleep." Hobson, for different reasons, also considers dreams epiphenomena. He believes that the substance of dreams have no significant influence on waking actions, and most people go about their daily lives perfectly well without remembering their dreams.
Hobson proposed the activation-synthesis theory, which states that "there is a randomness of dream imagery and the randomness synthesizes dream-generated images to fit the patterns of internally generated stimulations". This theory is based on the physiology of REM sleep, and Hobson believes dreams are the outcome of the forebrain reacting to random activity beginning at the brainstem. The activation-synthesis theory hypothesizes that the peculiar nature of dreams is attributed to certain parts of the brain trying to piece together a story out of what is essentially bizarre information.
However, evolutionary psychologists believe dreams serve some adaptive function for survival. Deirdre Barrett describes dreaming as simply "thinking in different biochemical state" and believes people continue to work on all the same problems—personal and objective—in that state. Her research finds that anything—math, musical composition, business dilemmas—may get solved during dreaming. In a related theory, which Mark Blechner terms "Oneiric Darwinism," dreams are seen as creating new ideas through the generation of random thought mutations. Some of these may be rejected by the mind as useless, while others may be seen as valuable and retained.
Finnish psychologist Antti Revonsuo posits that dreams have evolved for "threat simulation" exclusively. According to the Threat Simulation Theory he proposes, during much of human evolution physical and interpersonal threats were serious, giving reproductive advantage to those who survived them. Therefore dreaming evolved to replicate these threats and continually practice dealing with them. In support of this theory, Revonsuo shows that contemporary dreams comprise much more threatening events than people meet in daily non-dream life, and the dreamer usually engages appropriately with them. It is suggested by this theory that dreams serve the purpose of allowing for the rehearsal of threatening scenarios in order to better prepare an individual for real-life threats.
Y.D. Tsai developed in 1995 a 3-hypothesis theory that is claimed to provide a mechanism for mind-body interaction and explain many dream-related phenomena, including hypnosis, meridians in Chinese medicine, the increase in heart rate and breathing rate during REM sleep, that babies have longer REM sleep, lucid dreams, etc.
Dreams are a product of "dissociated imagination," which is dissociated from the conscious self and draws material from sensory memory for simulation, with feedback resulting in hallucination. By simulating the sensory signals to drive the autonomous nerves, dreams can affect mind-body interaction. In the brain and spine, the autonomous "repair nerves," which can expand the blood vessels, connect with compression and pain nerves. Repair nerves are grouped into many chains called meridians in Chinese medicine. When some repair nerves are prodded by compression or pain to send out their repair signals, a chain reaction spreads out to set other repair nerves in the same meridian into action. While dreaming, the body also employs the meridians to repair the body and help it grow and develop by simulating very intensive movement-compression signals to expand the blood vessels when the level of growth enzymes increase.
There are many other hypotheses about the function of dreams, including:
From the 1940s to 1985, Calvin S. Hall collected more than 50,000 dream reports at Western Reserve University. In 1966 Hall and Van De Castle published The Content Analysis of Dreams in which they outlined a coding system to study 1,000 dream reports from college students. It was found that people all over the world dream of mostly the same things. Hall's complete dream reports became publicly available in the mid-1990s by Hall's protégé William Domhoff, allowing further different analysis. Personal experiences from the last day or week are frequently incorporated into dreams.
The visual nature of dreams is generally highly phantasmagoric; that is, different locations and objects continuously blend into each other. The visuals (including locations, characters/people, objects/artifacts) are generally reflective of a person's memories and experiences, but often take on highly exaggerated and bizarre forms.
The Hall data analysis shows that sexual dreams occur no more than 10% of the time and are more prevalent in young to mid-teens. Another study showed that 8% of men's and women's dreams have sexual content. In some cases, sexual dreams may result in orgasms or nocturnal emissions. These are colloquially known as wet dreams.
While the content of most dreams is dreamt only once, many people experience recurring dreams—that is, the same dream narrative or dreamscape is experienced over different occasions of sleep.
Dream interpretation can be a result of subjective ideas and experiences. A recent study conducted by the Journal of Personality and Social Psychology concluded that most people believe that "their dreams reveal meaningful hidden truths". The study was conducted in the United States, South Korea and India. 74% Indians, 65% South Koreans and 56% Americans believe in Freud’s dream theories.
According to these series of studies, we are irrational about dreams the same way we are irrational in our every day decisions. In their search for meaning, humans can turn to dreams in order to find answers and explanations. The studies find that dreams reflect the human trait of optimistic thinking since the results depict that humans tend to focus more on dreams where good things take place.
There is evidence that certain medical conditions (normally only neurological conditions) can impact dreams. For instance, some people with synesthesia have never reported entirely black-and-white dreaming, and often have a difficult time imagining the idea of dreaming in only black and white.
During the night, many external stimuli may bombard the senses, but the brain often interprets the stimulus and makes it a part of a dream to ensure continued sleep. Dream incorporation is a phenomenon whereby an actual sensation, such as environmental sounds, are incorporated into dreams, such as hearing a phone ringing in a dream while it is ringing in reality or dreaming of urination while wetting the bed. The mind can, however, awaken an individual if they are in danger or if trained to respond to certain sounds, such as a baby crying.
The term "dream incorporation" is also used in research examining the degree to which preceding daytime events become elements of dreams. Recent studies suggest that events in the day immediately preceding, and those about a week before, have the most influence.
According to surveys, it is common for people to feel their dreams are predicting subsequent life events. Psychologists have explained these experiences in terms of memory biases, namely a selective memory for accurate predictions and distorted memory so that dreams are retrospectively fitted onto life experiences. The multi-faceted nature of dreams makes it easy to find connections between dream content and real events.
In one experiment, subjects were asked to write down their dreams in a diary. This prevented the selective memory effect, and the dreams no longer seemed accurate about the future. Another experiment gave subjects a fake diary of a student with apparently precognitive dreams. This diary described events from the person's life, as well as some predictive dreams and some non-predictive dreams. When subjects were asked to recall the dreams they had read, they remembered more of the successful predictions than unsuccessful ones.
Lucid dreaming is the conscious perception of one's state while dreaming. In this state the dreamer may often (but not always) have some degree of control over their own actions within the dream or even the characters and the environment of the dream. Dream control has been reported to improve with practiced deliberate lucid dreaming, but the ability to control aspects of the dream is not necessary for a dream to qualify as "lucid" — a lucid dream is any dream during which the dreamer knows they are dreaming. The occurrence of lucid dreaming has been scientifically verified.
Oneironaut is a term sometimes used for those who lucidly dream.
Dreams of absent-minded transgression (DAMT) are dreams wherein the dreamer absentmindedly performs an action that he or she has been trying to stop (one classic example is of a quitting smoker having dreams of lighting a cigarette). Subjects who have had DAMT have reported waking with intense feelings of guilt. One study found a positive association between having these dreams and successfully stopping the behavior.
The recall of dreams is extremely unreliable, though it is a skill that can be trained. Dreams can usually be recalled if a person is awakened while dreaming. Women tend to have more frequent dream recall than men. Dreams that are difficult to recall may be characterized by relatively little affect, and factors such as salience, arousal, and interference play a role in dream recall. Often, a dream may be recalled upon viewing or hearing a random trigger or stimulus. A dream journal can be used to assist dream recall, for psychotherapy or entertainment purposes.
For some people,sensations from the previous night's dreams are sometimes spontaneously experienced in falling asleep. However they are usually too slight and fleeting to allow dream recall. At least 95% of all dreams are not remembered. Certain brain chemicals necessary for converting short-term memories into long-term ones are suppressed during REM sleep. Unless a dream is particularly vivid and if one wakes during or immediately after it, the content of the dream is not remembered.
One theory of déjà vu attributes the feeling of having previously seen or experienced something to having dreamt about a similar situation or place, and forgetting about it until one seems to be mysteriously reminded of the situation or the place while awake.
Sleepwalking was once thought of as "acting out a dream", but that theory has fallen out of favor.
A daydream is a visionary fantasy, especially one of happy, pleasant thoughts, hopes or ambitions, imagined as coming to pass, and experienced while awake. There are many different types of daydreams, and there is no consistent definition amongst psychologists. The general public also uses the term for a broad variety of experiences. Research by Harvard psychologist Deirdre Barrett has found that people who experience vivid dream-like mental images reserve the word for these, whereas many other people refer to milder imagery, realistic future planning, review of past memories or just "spacing out"--i.e. one's mind going relatively blank—when they talk about "daydreaming."
While daydreaming has long been derided as a lazy, non-productive pastime, it is now commonly acknowledged that daydreaming can be constructive in some contexts. There are numerous examples of people in creative or artistic careers, such as composers, novelists and filmmakers, developing new ideas through daydreaming. Similarly, research scientists, mathematicians and physicists have developed new ideas by daydreaming about their subject areas.
A hallucination, in the broadest sense of the word, is a perception in the absence of a stimulus. In a stricter sense, hallucinations are perceptions in a conscious and awake state, in the absence of external stimuli, and have qualities of real perception, in that they are vivid, substantial, and located in external objective space. The latter definition distinguishes hallucinations from the related phenomena of dreaming, which does not involve wakefulness.
A nightmare is an unpleasant dream that can cause a strong negative emotional response from the mind, typically fear and/or horror, but also despair, anxiety and great sadness. The dream may contain situations of danger, discomfort, psychological or physical terror. Sufferers usually awaken in a state of distress and may be unable to return to sleep for a prolonged period of time.
A night terror, also known as a sleep terror or pavor nocturnus, is a parasomnia disorder that predominantly affects children, causing feelings of terror or dread. Night terrors should not be confused with nightmares, which are bad dreams that cause the feeling of horror or fear.
|Wikimedia Commons has media related to: Dream|
|Wikiquote has a collection of quotations related to: Dream|
Dictionary and translator for handheld
New : sensagent is now available on your handheld
A windows (pop-into) of information (full-content of Sensagent) triggered by double-clicking any word on your webpage. Give contextual explanation and translation from your sites !
With a SensagentBox, visitors to your site can access reliable information on over 5 million pages provided by Sensagent.com. Choose the design that fits your site.
Improve your site content
Add new content to your site from Sensagent by XML.
Crawl products or adds
Get XML access to reach the best products.
Index images and define metadata
Get XML access to fix the meaning of your metadata.
Please, email us to describe your idea.
Lettris is a curious tetris-clone game where all the bricks have the same square shape but different content. Each square carries a letter. To make squares disappear and save space for other squares you have to assemble English words (left, right, up, down) from the falling squares.
Boggle gives you 3 minutes to find as many words (3 letters or more) as you can in a grid of 16 letters. You can also try the grid of 16 letters. Letters must be adjacent and longer words score better. See if you can get into the grid Hall of Fame !
Change the target language to find translations.
Tips: browse the semantic fields (see From ideas to words) in two languages to learn more.