||This article needs additional citations for verification. (September 2009)|
Cover of first edition (hardcover)
|Genre(s)||Science fiction novel|
|Media type||Print (Hardcover & Paperback)|
|LC Classification||PZ4.M1526 Dr PS3563.A3125|
Dreamsnake is a 1978 science fiction novel written by Vonda McIntyre. Dreamsnake won the 1979 Hugo Award, the 1978 Nebula Award, and the 1979 Locus Award. The novel follows a healer on her quest to replace her "dreamsnake", a small snake whose venom is capable of inducing torpor and hallucinations in humans, akin to those produced by drugs such as LSD or heroin. According to the author, the world is Earth, but it is in our post apocalyptic future, scientifically and socially much different from modern Earth. A Nuclear war has left vast swathes of the planet too radioactive to support human life, biotechnology is far more advanced than in today's Earth—genetic manipulation of plants and animals is routine, and alternate sex patterns and other-worldly tribalism put in appearances. It is originally based upon a novelette, Of Mist, and Grass, and Sand, for which McIntyre won her first Nebula Award in 1973.
The story opens with Snake, a healer, having been brought into a desert tribe to assist in the healing of a very sick little boy named Stavin. She is dependent upon her snakes for healing purposes and has three: Grass, a small and rare dreamsnake that is used for calming the patient and taking away their pain, Sand, a rattlesnake whose venom is used in making vaccines and healing potions, and Mist, a cobra with the same purpose as Sand but whose venom makes stronger potions.
The desert people are afraid of the snakes and of Snake herself, and when Snake leaves Grass to keep Stavin's dreams sweet through the night while she works on an antidote, they remove Grass, crippling it. Snake guards Mist through the night as the snake creates the antidote, assisted by Arevin. When Snake returns to the boy, the villagers show her the snake and she crushes its head to put it out of its misery. Snake blames herself for the loss of her dreamsnake and loathes having to return and tell her fellow healers of her mistake. It is doubtful she will be able to get another dreamsnake, as they are from another world and the healers have been unable to breed them, and can only occasionally clone them.
Stavin takes the potion and survives, and Snake travels until the next request for her aid comes. Jesse, a horsewoman, was injured in a fall off a horse and has broken her spine. Snake fears Jesse's request for assistance in a painless death, because Grass is gone. Jesse is eventually convinced by her two companions to try going back to the Central city, where she is from, to get help from the ruling family that she was a part of before she shunned them and left. They have more contact with the otherworlders and perhaps more technology that can help her recover.
The four start off toward the city when Jesse suddenly grows worse. Snake realizes, seeing the dead carcass of the horse Jesse was riding in the distance, that Jesse had fallen and lain in one of the radioactive craters remaining from the nuclear war their planet faced years ago long enough to have developed radiation poisoning. It is unclear whether Jesse dies of this or from Mist's strike (Snake's only remaining form of assistance) but her final wish is to bequeath Snake a horse named Swift and urges the healer to tell the city dwellers of Jesse's death in the hopes that the news of Snake's assistance at the end will persuade the Otherworlders to give the healers more dreamsnakes, which will put the family in Snake's debt and perhaps allow her to speak with the Otherworlders and ask them for more dreamsnakes. Before setting off, Snake goes to pick up her pony at the Oasis, where friends of hers have been watching her other things and finds all her belongings have been ruined. The natives of Oasis apologize for not guarding her things better and say that a crazy came down from the hills and must have done it. Her journal is missing.
Arevin, the desert dweller, finds himself wanting to go after Snake, because he has fallen in love with her and believes that she is too hard on herself in the issue of Grass' death. He travels to the healers and tells two trustworthy ones the story of what had happened, but is surprised to find that Snake is not already there. He heads south in an attempt to find her.
Snake arrives at a village along her way and is invited to the governor's mansion by the governor's son Gabriel, an extremely handsome young man who always goes cloaked out in public. She is also asked to heal the leg of his father, who had a spear go through it. It is infected and Gabriel's father is a difficult man to treat, but Snake manages to cure him without taking the leg. She also invites Gabriel into her bed in the casual way that is done in this time, because every child is put through biocontrol training which prevents their pregnancy. He is horrified by this, having failed in biocontrol when he was a teenager and gotten a friend pregnant, which is why he sulks about in cloaks—he is ashamed. She soothes him, saying that healer pregnancies are rare and they usually adopt children and that she has excellent control herself. Snake also figures out that he was incorrectly instructed in biocontrol, and suggests another town where he might better learn and make a fresh start.
While checking in on her horses, Snake meets Melissa, a twelve year old, severely burned girl who hides out in the stables and assists the stablemaster, who takes credit for all her work. She is shy and doesn't like anyone to see her scars in a town with such beautiful people. Melissa has been severely abused by the stablemaster, physically, mentally, and sexually, and Snake uses this knowledge to free her and adopt her as her own child.
While riding in the town, Snake is again attacked by the crazy, who grabs her snake case and attempts to take Sand and Mist from her. Snake fights back and keeps her snakes, but is injured and has to take a few days to heal before continuing her journey. When she leaves for the Central city, Melissa accompanies her.
The pair make it to the city and are turned away, despite bringing news of Jesse, because of Snake's mention of cloning. They attempt to head back toward the healers, but must shelter in a cave to wait out the desert storms. Once they are over and they start back, they are again attacked by the crazy, who Snake ends up capturing. He is after her dreamsnake, having become addicted to its venom after being bitten many times by many snakes. Snake can think of no place that the man would be able to be bitten by so many snakes and is intrigued. She makes him bring them to North and the broken dome where the crazy said it all happened.
At the dome, Snake and Melissa are captured by North, who recognizes her as a healer against whom he bears a grudge as a result of his gigantism; they could have prevented this if he had had treatment as a child. He puts them both in a large, cold pit filled with dreamsnakes. Snake keeps Melissa held above the snakes to prevent her from continuously being bitten, herself protected by her many years of being bitten. After, North takes Melissa away and forces many dreamsnakes to bite Snake until she is drugged and passes out.
Snake comes to and manages to escape the pit, finding all North's henchmen asleep in dreamsnake dreams. North himself is awake, but shrinks back when threatened by a dreamsnake, having never been bitten himself, then relents. Snake finds Melissa and tries to escape back to the horses, where they are met by Arevin and safety.
Ursula K. Le Guin praised the book, saying "Dreamsnake is written in a clear, quick-moving prose, with brief, lyrically intense landscape passages that take the reader straight into its half-familiar, half-strange desert world, and fine descriptions of the characters’ emotional states and moods and changes." 
Dreamsnake won multiple awards, including the 1978 Nebula Award for Best Novel and the 1979 Hugo Award for Best Novel. It was also the winner of the 1979 Locus Poll Award for Best Novel and the Pacific Northwest Booksellers' Awards and was nominated for the 1979 Ditmar Award in International Fiction, though it was beaten out by The White Dragon by Anne McCaffrey. In 1995, Dreamsnake was put on the Shortlist for the Retrospective James Tiptree, Jr. Award.
Dictionary and translator for handheld
New : sensagent is now available on your handheld
A windows (pop-into) of information (full-content of Sensagent) triggered by double-clicking any word on your webpage. Give contextual explanation and translation from your sites !
With a SensagentBox, visitors to your site can access reliable information on over 5 million pages provided by Sensagent.com. Choose the design that fits your site.
Improve your site content
Add new content to your site from Sensagent by XML.
Crawl products or adds
Get XML access to reach the best products.
Index images and define metadata
Get XML access to fix the meaning of your metadata.
Please, email us to describe your idea.
Lettris is a curious tetris-clone game where all the bricks have the same square shape but different content. Each square carries a letter. To make squares disappear and save space for other squares you have to assemble English words (left, right, up, down) from the falling squares.
Boggle gives you 3 minutes to find as many words (3 letters or more) as you can in a grid of 16 letters. You can also try the grid of 16 letters. Letters must be adjacent and longer words score better. See if you can get into the grid Hall of Fame !
Change the target language to find translations.
Tips: browse the semantic fields (see From ideas to words) in two languages to learn more.