Arabic
Bulgarian
Chinese
Croatian
Czech
Danish
Dutch
English
Estonian
Finnish
French
German
Greek
Hebrew
Hindi
Hungarian
Icelandic
Indonesian
Italian
Japanese
Korean
Latvian
Lithuanian
Malagasy
Norwegian
Persian
Polish
Portuguese
Romanian
Russian
Serbian
Slovak
Slovenian
Spanish
Swedish
Thai
Turkish
Vietnamese

Arabic
Bulgarian
Chinese
Croatian
Czech
Danish
Dutch
English
Estonian
Finnish
French
German
Greek
Hebrew
Hindi
Hungarian
Icelandic
Indonesian
Italian
Japanese
Korean
Latvian
Lithuanian
Malagasy
Norwegian
Persian
Polish
Portuguese
Romanian
Russian
Serbian
Slovak
Slovenian
Spanish
Swedish
Thai
Turkish
Vietnamese

definition of Wikipedia

Advertizing ▼

In mathematics, **modular arithmetic** (sometimes called **clock arithmetic**) is a system of arithmetic for integers, where numbers "wrap around" after they reach a certain value—the **modulus**.

The Swiss mathematician Leonhard Euler pioneered the modern approach to congruence in about 1750, when he explicitly introduced the idea of congruence modulo a number *N*.^{[1]}

Modular arithmetic was further advanced by Carl Friedrich Gauss in his book *Disquisitiones Arithmeticae*, published in 1801.

A familiar use of modular arithmetic is in the 12-hour clock, in which the day is divided into two 12-hour periods. If the time is 7:00 now, then 8 hours later it will be 3:00. Usual addition would suggest that the later time should be 7 + 8 = 15, but this is not the answer because clock time "wraps around" every 12 hours; in 12-hour time, there is no "15 o'clock". Likewise, if the clock starts at 12:00 (noon) and 21 hours elapse, then the time will be 9:00 the next day, rather than 33:00. Since the hour number starts over after it reaches 12, this is arithmetic *modulo* 12. 12 is congruent not only to 12 itself, but also to 0, so the time called "12:00" could also be called "0:00", since 0 ≡ 12 mod 12.

## Contents |

Modular arithmetic can be handled mathematically by introducing a congruence relation on the integers that is compatible with the operations of the ring of integers: addition, subtraction, and multiplication. For a positive integer *n*, two integers *a* and *b* are said to be **congruent** **modulo** *n*, written:

if their difference *a* − *b* is an integer multiple of *n*. The number *n* is called the **modulus** of the congruence.

For example,

because 38 − 14 = 24, which is a multiple of 12.

The same rule holds for negative values:

When and are either both positive or both negative, then can also be thought of as asserting that both and have the same remainder. For instance:

because both and have the same remainder, . It is also the case that is an integer multiple of , which agrees with the prior definition of the congruence relation.

A remark on the notation: Because it is common to consider several congruence relations for different moduli at the same time, the modulus is incorporated in the notation. In spite of the ternary notation, the congruence relation for a given modulus is binary. This would have been clearer if the notation *a* ≡_{n} *b* had been used, instead of the common traditional notation.

The properties that make this relation a congruence relation (respecting addition, subtraction, and multiplication) are the following.

If

and

then:

It should be noted that the above two properties would still hold if the theory were expanded to include all real numbers, that is if were not necessarily all integers. The next property, however, would fail if these variables were not all integers:

Like any congruence relation, congruence modulo *n* is an equivalence relation, and the equivalence class of the integer *a*, denoted by , is the set . This set, consisting of the integers congruent to *a* modulo *n*, is called the **congruence class** or **residue class** or simply **residue** of the integer *a*, modulo *n*. When the modulus *n* is known from the context, that **residue** may also be denoted .

The set of all congruence classes modulo *n* is denoted or (the alternate notation is not recommended because of the possible confusion with the set of n-adic integers). It is defined by:

When *n* ≠ 0, has *n* elements, and can be written as:

When *n* = 0, does not have zero elements; rather, it is isomorphic to , since .

We can define addition, subtraction, and multiplication on by the following rules:

The verification that this is a proper definition uses the properties given before.

In this way, becomes a commutative ring. For example, in the ring , we have

as in the arithmetic for the 24-hour clock.

The notation is used, because it is the factor ring of by the ideal containing all integers divisible by *n*, where is the singleton set . Thus is a field when is a maximal ideal, that is, when is prime.

In terms of groups, the residue class is the coset of *a* in the quotient group , a cyclic group.^{[2]}

The set has a number of important mathematical properties that are foundational to various branches of mathematics.

Rather than excluding the special case *n* = 0, it is more useful to include (which, as mentioned before, is isomorphic to the ring of integers), for example when discussing the characteristic of a ring.

The notion of modular arithmetic is related to that of the remainder in division. The operation of finding the remainder is sometimes referred to as the modulo operation and we may see 2 = 14 (mod 12). The difference is in the use of congruency, indicated by "≡", and equality indicated by "=". Equality implies specifically the "common residue", the least non-negative member of an equivalence class. When working with modular arithmetic, each equivalence class is usually represented by its common residue, for example 38 ≡ 2 (mod 12) which can be found using long division. It follows that, while it is correct to say 38 ≡ 14 (mod 12), and 2 ≡ 14 (mod 12), it is incorrect to say 38 = 14 (mod 12) (with "=" rather than "≡").

The difference is clearest when dividing a negative number, since in that case remainders are negative. Hence to express the remainder we would have to write −5 ≡ −17 (mod 12), rather than 7 = −17 (mod 12), since equivalence can only be said of common residues with the same sign.

In computer science, it is the remainder operator that is usually indicated by either "%" (e.g. in C, Java, Javascript, Perl and Python) or "mod" (e.g. in Pascal, BASIC, SQL, Haskell), with exceptions (e.g. Excel). These operators are commonly pronounced as "mod", but it is specifically a remainder that is computed (since in C++ negative number will be returned if the first argument is negative, and in Python a negative number will be returned if the second argument is negative). The function *modulo* instead of *mod*, like 38 ≡ 14 (modulo 12) is sometimes used to indicate the common residue rather than a remainder (e.g. in Ruby).

Parentheses are sometimes dropped from the expression, e.g. 38 ≡ 14 mod 12 or 2 = 14 mod 12, or placed around the divisor e.g. 38 ≡ 14 mod (12). Notation such as 38(mod 12) has also been observed, but is ambiguous without contextual clarification.

The remainder operation can be represented using the floor function. If *b* ≡ *a* (mod *n*), where *n* > 0, then if the remainder *b* is calculated

where is the largest integer less than or equal to , then

If instead a remainder *b* in the range *−n* ≤ *b* < 0 is required, then

Each residue class modulo *n* may be represented by any one of its members, although we usually represent each residue class by the smallest nonnegative integer which belongs to that class (since this is the proper remainder which results from division). Note that any two members of different residue classes modulo *n* are incongruent modulo *n*. Furthermore, every integer belongs to one and only one residue class modulo *n*.^{[3]}

The set of integers {0, 1, 2, ..., *n* - 1} is called the **least residue system modulo** * n*. Any set of

It is clear that the least residue system is a complete residue system, and that a complete residue system is simply a set containing precisely one representative of each residue class modulo *n*.^{[4]} The least residue system modulo 4 is {0, 1, 2, 3}. Some other complete residue systems modulo 4 are:

- {1,2,3,4}
- {13,14,15,16}
- {-2,-1,0,1}
- {-13,4,17,18}
- {-5,0,6,21}
- {27,32,37,42}

Some sets which are *not* complete residue systems modulo 4 are:

- {-5,0,6,22} since 6 is congruent to 22 modulo 4.
- {5,15} since a complete residue system modulo 4 must have exactly 4 incongruent residue classes.

Main article: Reduced residue system

Any set of φ(*n*) integers that are relatively prime to *n* and that are mutually incongruent modulo *n*, where φ(*n*) denotes Euler's totient function, is called a **reduced residue system modulo** * n*.

Modular arithmetic is referenced in number theory, group theory, ring theory, knot theory, abstract algebra, cryptography, computer science, chemistry and the visual and musical arts.

It is one of the foundations of number theory, touching on almost every aspect of its study, and provides key examples for group theory, ring theory and abstract algebra.

Modular arithmetic is often used to calculate checksums that are used within identifiers - International Bank Account Numbers (IBANs) for example make use of modulo 97 arithmetic to trap user input errors in bank account numbers.

In cryptography, modular arithmetic directly underpins public key systems such as RSA and Diffie-Hellman, as well as providing finite fields which underlie elliptic curves, and is used in a variety of symmetric key algorithms including AES, IDEA, and RC4.

In computer science, modular arithmetic is often applied in bitwise operations and other operations involving fixed-width, cyclic data structures. The modulo operation, as implemented in many programming languages and calculators, is an application of modular arithmetic that is often used in this context. XOR is the sum of 2 bits, modulo 2.

In chemistry, the last digit of the CAS registry number (a number which is unique for each chemical compound) is a check digit, which is calculated by taking the last digit of the first two parts of the CAS registry number times 1, the next digit times 2, the next digit times 3 etc., adding all these up and computing the sum modulo 10.

In music, arithmetic modulo 12 is used in the consideration of the system of twelve-tone equal temperament, where octave and enharmonic equivalency occurs (that is, pitches in a 1∶2 or 2∶1 ratio are equivalent, and C-sharp is considered the same as D-flat).

The method of casting out nines offers a quick check of decimal arithmetic computations performed by hand. It is based on modular arithmetic modulo 9, and specifically on the crucial property that 10 ≡ 1 (mod 9).

Arithmetic modulo 7 is especially important in determining the day of the week in the Gregorian calendar. In particular, Zeller's congruence and the doomsday algorithm make heavy use of modulo-7 arithmetic.

More generally, modular arithmetic also has application in disciplines such as law (see e.g., apportionment), economics, (see e.g., game theory) and other areas of the social sciences, where proportional division and allocation of resources plays a central part of the analysis.

Since modular arithmetic has such a wide range of applications, it is important to know how hard it is to solve a system of congruences. A linear system of congruences can be solved in polynomial time with a form of Gaussian elimination, for details see linear congruence theorem. Algorithms, such as Montgomery reduction, also exist to allow simple arithmetic operations, such as multiplication and exponentiation modulo *n*, to be performed efficiently on large numbers.

Solving a system of non-linear modular arithmetic equations is NP-complete.^{[6]}

- Boolean ring
- Circular buffer circular math memory addressing
- Congruence relation
- Division
- Finite field
- Legendre symbol
- Modular exponentiation
- Modular multiplicative inverse
- Modulo operation
- Pisano period (Fibonacci sequences modulo
*n*) - Primitive root
- Quadratic reciprocity
- Quadratic residue
- Number theory
- Reduced residue system
- Two-element Boolean algebra
- Serial number arithmetic (a special case of modular arithmetic)
- Topics relating to the group theory behind modular arithmetic:
- Other important theorems relating to modular arithmetic:
- Carmichael's theorem
- Chinese remainder theorem
- Euler's theorem
- Fermat's little theorem (a special case of Euler's theorem)
- Lagrange's theorem

**^**http://www.ams.org/samplings/feature-column/fcarc-eulers-formula**^**Sengadir T., p. 293**^**Pettofrezzo & Byrkit (1970, p. 90)**^**Long (1972, p. 78)**^**Long (1972, p. 85)**^**M. R. Garey, D. S. Johnson:*Computers and Intractability, a Guide to the Theory of NP-Completeness*, W. H. Freeman 1979.

- [1] Encyclopædia Britannica. Modular Arithmetic.
- Apostol, Tom M. (1976),
*Introduction to analytic number theory*, Undergraduate Texts in Mathematics, New York-Heidelberg: Springer-Verlag, ISBN 978-0-387-90163-3, MR0434929. See in particular chapters 5 and 6 for a review of basic modular arithmetic. - Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein.
*Introduction to Algorithms*, Second Edition. MIT Press and McGraw-Hill, 2001. ISBN 0-262-03293-7. Section 31.3: Modular arithmetic, pp. 862–868. - Anthony Gioia,
*Number Theory, an Introduction*Reprint (2001) Dover. ISBN 0-486-41449-3 - Long, Calvin T. (1972),
*Elementary Introduction to Number Theory*(2nd ed.), Lexington: D. C. Heath and Company. - Pettofrezzo, Anthony J.; Byrkit, Donald R. (1970),
*Elements of Number Theory*, Englewood Cliffs: Prentice Hall.

*Discrete Mathematics and Combinatorics*. Pearson Education India. ISBN 978-81-317-1405-8.

- In this modular art article, one can learn more about applications of modular arithmetic in art.
- Weisstein, Eric W., "Modular Arithmetic" from MathWorld.
- An article on modular arithmetic on the GIMPS wiki
- Modular Arithmetic and patterns in addition and multiplication tables
- Whitney Music Box—an audio/video demonstration of integer modular math
- Automated modular arithmetic theorem provers:

sensagent's content

- definitions
- synonyms
- antonyms
- encyclopedia

Dictionary and translator for handheld

New : sensagent is now available on your handheld

Advertising ▼

Webmaster Solution

Alexandria

A windows (pop-into) of information (full-content of Sensagent) triggered by double-clicking any word on your webpage. Give contextual explanation and translation from your sites !

SensagentBox

With a SensagentBox, visitors to your site can access reliable information on over 5 million pages provided by Sensagent.com. Choose the design that fits your site.

Business solution

Improve your site content

Add new content to your site from Sensagent by XML.

Crawl products or adds

Get XML access to reach the best products.

Index images and define metadata

Get XML access to fix the meaning of your metadata.

Please, email us to describe your idea.

Lettris

Lettris is a curious tetris-clone game where all the bricks have the same square shape but different content. Each square carries a letter. To make squares disappear and save space for other squares you have to assemble English words (left, right, up, down) from the falling squares.

boggle

Boggle gives you 3 minutes to find as many words (3 letters or more) as you can in a grid of 16 letters. You can also try the grid of 16 letters. Letters must be adjacent and longer words score better. See if you can get into the grid Hall of Fame !

English dictionary

Main references

Most English definitions are provided by WordNet .

English thesaurus is mainly derived from The Integral Dictionary (TID).

English Encyclopedia is licensed by Wikipedia (GNU).

Copyrights

The wordgames anagrams, crossword, Lettris and Boggle are provided by Memodata.

The web service Alexandria is granted from Memodata for the Ebay search.

The SensagentBox are offered by sensAgent.

Translation

Change the target language to find translations.

Tips: browse the semantic fields (see From ideas to words) in two languages to learn more.

last searches on the dictionary :

CR VANGUARD ·
(goaltender) ·
Magma (comics) ·
assets ·
California Love ·
Travis Brooks ·
Jared Has Aides ·
Choachi ·
RIDDLER ·
Interleukin 6 ·

5986 online visitors

computed in 0.094s

I would like to report:

section :

a spelling or a grammatical mistake

an offensive content(racist, pornographic, injurious, etc.)

a copyright violation

an error

a missing statement

other

please precise: