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| Stronghold | |
| Éditeur | Strategic Simulations, Inc. |
|---|---|
| Développeur | Stormfront Studios |
| Concepteur | Mark Buchignani, David Bunnett, Don Daglow, Chris Green, Cathryn Mataga |
| Date de sortie | 1993 |
| Genre | Stratégie en temps réel, rôle |
| Mode de jeu | Un joueur |
| Plate-forme | MS-DOS |
| Média | Disquette |
| Contrôle | Clavier, souris. |
Stronghold est un jeu de stratégie en temps réel dans l'univers de Donjons et dragons. Centré sur la construction et la gestion d'une ville[1],[2], il est publié par SSI en 1993 et développé par Stormfront Studios. Les concepteurs en sont Don Daglow, Mark Buchignani, et David Bunnett.
Stronghold est souvent décrit comme un SimCity dans le monde médiéval-fantastique de Donjons et dragons. Le joueur doit gérer la construction d'une ville tout en veillant sur ses ressources et se protégeant des attaques des cités voisines. Les conditions de victoire sont conditionnée par l'alignement : les joueurs loyaux doivent atteindre le rang d'empereur alors que les joueurs chaotiques doivent détruire tous leurs adversaires.
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