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Editeurs (fr)[Domaine]
Domaines (fr)[Domaine]
wavelet transform (n.)
In mathematics, a wavelet series is a representation of a square-integrable (real- or complex-valued) function by a certain orthonormal series generated by a wavelet. This article provides a formal, mathematical definition of an orthonormal wavelet and of the integral wavelet transform.
Contents |
A function
is called an orthonormal wavelet if it can be used to define a Hilbert basis, that is a complete orthonormal system, for the Hilbert space
of square integrable functions. The Hilbert basis is constructed as the family of functions
by means of dyadic translations and dilations of
,

for integers
. This family is an orthonormal system if it is orthonormal under the inner product

where
is the Kronecker delta and
is the standard inner product
on
The requirement of completeness is that every function
may be expanded in the basis as

with convergence of the series understood to be convergence in norm. Such a representation of a function f is known as a wavelet series. This implies that an orthonormal wavelet is self-dual.
The integral wavelet transform is the integral transform defined as
 = \frac{1}{\sqrt{|a|}}
\int_{-\infty}^\infty \overline{\psi\left(\frac{x-b}{a}\right)}f(x)dx\,](http://bin.sensegates.com/s/1/b/2/1b2049956d7f7057f8d01da18e1c7256.png)
The wavelet coefficients
are then given by
](http://bin.sensegates.com/s/0/b/c/0bc7fcad68c62512d70b2d35facf25b6.png)
Here,
is called the binary dilation or dyadic dilation, and
is the binary or dyadic position.
Wavelet compression is a form of data compression well suited for image compression (sometimes also video compression and audio compression). Notable implementations are JPEG 2000, DjVu and ECW for still images, REDCODE, CineForm, the BBC's Dirac, and Ogg Tarkin for video. The goal is to store image data in as little space as possible in a file. Wavelet compression can be either lossless or lossy.[1]
Using a wavelet transform, the wavelet compression methods are adequate for representing transients, such as percussion sounds in audio, or high-frequency components in two-dimensional images, for example an image of stars on a night sky. This means that the transient elements of a data signal can be represented by a smaller amount of information than would be the case if some other transform, such as the more widespread discrete cosine transform, had been used.
Wavelet compression is not good for all kinds of data: transient signal characteristics mean good wavelet compression, while smooth, periodic signals are better compressed by other methods, particularly traditional harmonic compression (frequency domain, as by Fourier transforms and related). Data statistically indistinguishable from random noise is not compressible by any means.
See Diary Of An x264 Developer: The problems with wavelets (2010) for discussion of practical issues of current methods using wavelets for video compression.
First a wavelet transform is applied. This produces as many coefficients as there are pixels in the image (i.e.: there is no compression yet since it is only a transform). These coefficients can then be compressed more easily because the information is statistically concentrated in just a few coefficients. This principle is called transform coding. After that, the coefficients are quantized and the quantized values are entropy encoded and/or run length encoded.
A few 1D and 2D applications of wavelet compression use a technique called "wavelet footprints".[2][3]
The wavelet transform can provide us with the frequency of the signals and the time associated to those frequencies, making it very convenient for its application in numerous fields. For instance, signal processing of accelerations for gait analysis[4].