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definitions

sequel (n.)

1.a part added to a book or play that continues and extends it

2.something that follows something else

 
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sequel (n.)

sequel (n.)

 
Merriam-Webster (1913)

SequelSe"quel (sē"kwĕl), n. [L. sequela, fr. sequit to follow: cf. F. séquelle a following. See Sue to follow.]
1. That which follows; a succeeding part; continuation; as, the sequel of a man's advantures or history.

O, let me say no more!
Gather the sequel by that went before.
Shak.

2. Consequence; event; effect; result; as, let the sun cease, fail, or swerve, and the sequel would be ruin.

3. Conclusion; inference. [R.] Whitgift.

 
Wikipedia

Sequel

From Wikipedia, the free encyclopedia

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A sequel is most likely a work of fiction in literature, film, and other creative works that is produced after a completed work, and is set in the same "universe", but at a later time. It usually continues elements of the original story, often with the same characters and settings, although this is not always the case. For example, if the main character dies at the end of the first work, a new character (such as a son or daughter) may take up the role in the sequel. A sequel is somewhat different from a series, in which the same character appears in a number of stories, although some media franchises have enough sequels to begin to resemble a series.

The popularity of sequels comes about in large part because it is less risky to build on a known success than to gamble with new and untested characters and settings. And audiences often beg for more stories about a certain character or setting. Sherlock Holmes was so popular that Arthur Conan Doyle was unsuccessful in his attempt to kill off the character and gave in to demands to bring him back.

Contents

  • 1 Characteristics of sequels
  • 2 Other terms
    • 2.1 Prequel
    • 2.2 Interquel
    • 2.3 Midquel
    • 2.4 Parallel
    • 2.5 Distant
    • 2.6 Sidequel
  • 3 Media franchises
  • 4 Media shifting
  • 5 Titling of sequels
  • 6 See also
  • 7 External links

Characteristics of sequels

Often movie sequels are criticized as artistically inferior, and accused of simply repeating the story of the original film. However, a sequel can give an opportunity to address weaknesses in the original. For instance, the film Star Trek: The Motion Picture was panned as overlong, boring and short on character play. In reaction, Paramount Pictures hired Harve Bennett to produce a sequel that addresses the criticisms; he produced Star Trek II: The Wrath of Khan, which is considered not only superior to The Motion Picture but one of the best films of the series.[citation needed] There are some common plot issues regarding sequels. Often when the original movie involves a character resolving a conflict, it is difficult to arrange the plot so that the characters face a similar problem. Other series do not share this problem like the James Bond series which simply has the character assigned to a new mission in each film.

Sometimes the original film deliberately has story developments that a sequel could develop into future stories, such as in the film Spider-Man. In that film, Peter Parker rejects Mary Jane Watson's love without explaining himself to protect her from his enemies while MJ is left with a suspicion that he is Spider-Man. If no sequels were produced, that development could have been treated as simply a tragic ending for the hero. However, with the film's success guaranteeing sequels, this ending provides the basis for a continued story arc in which the troubled relationship between the characters forms an important basis of future film plots.

Some films even give audience's hints that there will be a sequel. For example Batman Begins has Jim Gordon giving Batman a joker playing card, which hints to the audience that the story continues with Batman versus The Joker.

With the recognition of the long-term profitability of successful film series, most major films where sequels are expected have the major talents like the director and main actors contractually obliged to participate in sequels. This increases the chance of the sequel being produced with at least the equivalent quality of the original film. Even for the Indian Film Industry year 2006 for Indian movies(Bollywood) was phenomenon in the year 2006 as it released Lage Raho Munnabhai, Krish,Hera Feri all sequel to original hits.

In video game media, the trend for sequels seen in other media such as film often seems to work in reverse; as increasingly sophisticated technology allows the story to be portrayed more effectively. In fact, some sequels have even overshadowed their predecessors, becoming huge successes on their own right (as evident with Street Fighter II and Metal Gear Solid). However, despite this, there are examples of game sequels that are interpreted as inferior to the original or earlier sequels. This could be because of a change in concept or gameplay, an inability to integrate new technology effectively, or simply poor production values. Master of Orion III is one notable example that seems to suffer from all three. Another not uncommon occurrence is that a low-budget game meets critical acclaim and becomes an underground hit, but is followed up with a sequel that is simplified from the original, rather than expanding on the original's innovative qualities, in an attempt to be more accessible to the mass market. Recent notable examples include Deus Ex: Invisible War and Serious Sam II.

Other terms

Prequel

Main article: Prequel

A related word, prequel, is used to describe a work that portrays events which precede those of a previously completed work. Star Wars is the best-known film that has multiple prequels. A prequel can often avoid the plot problems associated with having to deal with the consequences of the original. An example of this involves the Planet of the Apes series of movies, where the entire Earth was destroyed in Beneath the Planet of the Apes. The succeeding movies were technically prequels as they took place before the original two films and explained the events that led up to the original film. Prequels often have the problem of maintaining dramatic interest when the outcome is known, and often gather interest by attempting to show aspects of familiar characters that were not seen in the original. The Dirty Dancing duo is another example of prequels; while the 1987 original first took place in 1963, its 2003 prequel "followup" occurred in 1958.

Interquel

The word interquel is used to describe a work that portrays events which happen between those of two previously completed works. An interquel is therefore a sequel to one work and a prequel to another. The novel The Godfather Returns takes place between the events of The Godfather and The Godfather Part II and is therefore an interquel. Another example of an interquel is the video game Metroid Prime, which was released after Metroid and Metroid II but takes place between them.

Midquel

The word midquel is used to describe a work that portrays events which happen during those of a previously completed work. For example, the video game Daxter is a midquel to Jak II, as it takes place during a two-year gap in Jak II between the moments when the character of Jak is taken prisoner and when the character of Daxter rescues him.

Parallel

The word parallel is used to describe a work that portrays the events of a previously completed work from another perspective. For example, the novel Ender's Shadow covers the events of the previous novel Ender's Game from the point of view of a supporting character in Ender's Game. The film Lion King 1 1/2 is a parallel of the original Lion King film. In Lion King 1 1/2 it is the story throught Timon and Pumbaa's view.

Distant

The word distant in a chronological sense infers a long chronological interval between entries in a series. The term distant sequel is used to describe a work that portrays events that happen long after those of a previously completed work. The term distant prequel is the opposite of that. The Terminator (1984), Terminator 2: Judgment Day (1991), and Terminator 3: Rise of the Machines (2003), each set around their time of release, are distant sequels. The 2004 video game Metal Gear Solid 3: Snake Eater, which takes place in 1964, is a distant prequel to 1987's Metal Gear, which takes place in 1995.

Sidequel

Main article: Side story

A sidequel is a neologism describing a work of fiction in literature, film, and other creative works that is produced after a completed work, set in the same "universe", with arbitrary chronology and unrelated plots. The word is a portmanteau formed from side-, as in side by side, and sequel, a work which takes place after a previous one.

The term appears to date from 1998 when it was used by David Webb Peoples, the screenwriter for the film Soldier, which he described as a 'sidequel' to the film Blade Runner (which he co-wrote). Other similar terms are gaiden and spin-off.

Media franchises

Main article: media franchise

In some cases, the characters or setting of an original film or video game become so valuable that they develop into a media franchise. Generally a whole series of sequels is made, along with merchandising and endorsements. Multiple sequels are often planned well in advance and actors and directors often sign multi-film deals to ensure their participation.

Some franchises are accidental, such as the Ma and Pa Kettle series of films (the title characters of which broke out of the 1947 film The Egg and I), and some are pre-planned, such as The Lord of the Rings trilogy. The most profitable film franchises include Star Wars, James Bond, Harry Potter, and The Lord of the Rings.

Long-running franchises were common in the studio era, when Hollywood studios had actors and directors under long-term contract. Examples include Andy Hardy, Ma and Pa Kettle, Bulldog Drummond, Superman, Batman, Tarzan, and Sherlock Holmes. The longest-running modern film franchises are James Bond, Godzilla, Friday the 13th, Halloween and Star Trek. [1] In such cases, even lead actors are often replaced as they age, lose interest, or their characters are killed.

Media shifting

Sequels (along with prequels, interquels, etc) are most often produced in the same medium as the previous work (i.e., a film sequel is usually a sequel to another film), but this is not always the case. Producing sequels to a work in another medium has recently become common.

Author K. W. Jeter published several novels that serve as sequels to the film Blade Runner. The film Final Fantasy VII Advent Children is a sequel to the video game Final Fantasy VII. The novels in the Star Wars Expanded Universe are sequels, prequels, and interquels to the films. The computer games The Matrix Online, Stranglehold, and Scarface: The World is Yours are sequels to the films The Matrix Revolutions, Hard Boiled, and Scarface, respectively.

Similarly, it has become common for authors who write novelizations to write original novel sequels in between novelizations. The novels Halo: The Fall of Reach and Halo: First Strike, which serve as prequel and sequel, respectively, to the video game Halo: Combat Evolved, were written before and after the novelization of the game, Halo: The Flood. Author Greg Cox wrote the original novel Underworld: Blood Enemy after writing the novelization of Underworld and before writing the novelization of the sequel film Underworld: Evolution. Also, while novelizing the Resident Evil video games, author S. D. Perry wrote original interquel novels that took place between the novelizations.

Whether these alternate-medium sequels are considered canonical varies. Final Fantasy VII Advent Children was produced by the same company responsible for Final Fantasy VII and is therefore canonical, but other sequel or prequel films based on video games, such as Resident Evil, are not. Bungie Studios, the developer of the Halo video games, considers the novel sequels to be canonical. The novels in the Star Wars Expanded Universe are considered canonical by Lucasfilm, the films' production company, though this is often debated amongst fans. Likewise, the Blade Runner sequel novels are authorized and officially considered canonical, but the issue is also a topic of debate amongst fans.

Sometimes sequels are produced without the consent of the author or studio of the original creation. These are often dubbed informal sequels, unauthorized sequels, or illegitimate sequels. One example might be the film Return to Oz, which was designed to be a sequel to the MGM film The Wizard of Oz despite being produced with no connection to MGM studios. (In this case, however, it should be noted that Return to Oz is not specifically intended as a sequel to MGM's The Wizard of Oz but rather an adaptation of two later books in the series of original Oz stories by L. Frank Baum. That said, it does make one direct reference to the MGM film by using Ruby Slippers, used in the earlier film to show off their early use of Technicolor, rather than the diamond slippers of the stories.)

Titling of sequels

Titling sequels has always been something of a problem. For marketing purposes, it is important to make it clear to potential audiences that the sequel is related to the original. But for creative purposes, it is important to make clear that the sequel is a new story that explores new territory.

In the early years of film, sequels were generally given titles similar to the original and usually made use of the main character's name. When the William Powell-Myrna Loy mystery film The Thin Man (1934) turned out to be a hit, the studio produced several more films featuring the characters, such as The Thin Man Returns and The Thin Man Goes Home, even though the original "thin man" was the subject of the mystery and not the detective. After the success of A Family Affair (1937), there came a whole series of films starring Mickey Rooney reprising the Andy Hardy character in titles such as Love Finds Andy Hardy and Andy Hardy Meets Debutante. The James Bond franchise, however, stuck to the titles of Ian Fleming's novels until they ran out, then fashioned new titles with similar forms, none of which use the name "James Bond" or a number.

While numbered sequels are extremely rare in literature, they became very popular in films and video games in the 1970s and 80s. The Godfather, Part II (1974) was the first major motion picture to use Part II in the title. Paramount Pictures was initially opposed to Francis Ford Coppola's decision to name the movie The Godfather, Part II. According to Coppola, the studio's objection stemmed from the belief that audiences would be reluctant to see a film with such a title, as they would supposedly believe that, having already seen The Godfather, there was little reason to see an addition to the original story. The success of The Godfather, Part II began the Hollywood tradition of numbered sequels; the first sequel to designate itself as such simply by using a number in the title was French Connection II, and the trend continued with films such as.

  • Rocky II
  • Jaws 2
  • Halloween II
  • Star Trek II: The Wrath of Khan
  • Grease 2

The habit of numbering sequels later carried over into video games.

Numbers in the titles of sequels usually indicate the order in which the sequel was produced, regardless of the chronological events in the story. For example, the video game Devil May Cry 3 was the third title in the Devil May Cry series to be produced, though it is a prequel that takes place before the events of Devil May Cry and Devil May Cry 2. The upcoming Devil May Cry 4 is an interquel set between the original and Devil May Cry 2.

A different example of this is the Metal Gear series. The first game released in 1987 was titled Metal Gear, the MSX2 sequel released in 1990 was called Metal Gear 2: Solid Snake. Eight years later a third game was released, however this was simply titled Metal Gear Solid, although the title has a double meaning, with Metal Gear Solid being not only the third game in the series, but also the first game in the series to be done in 3D. Metal Gear Solid was followed by two titles, Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater, although the latter was actually a distant prequel that precedes the events of the original Metal Gear. Metal Gear Solid: Portable Ops is a PlayStation Portable spinoff that also serves as the direct sequel to Snake Eater (depicting events that were only alluded to during the game's epilogue). The upcoming Metal Gear Solid 4: Guns of the Patriots is set to be the final game in the series and is the direct sequel to Sons of Liberty.

However, as sequels came to be perceived as routinely inferior to the originals, the numbering of sequels became the butt of numerous jokes. Back to the Future Part II (1989) featured a movie theater in the future showing Jaws 19. Even actual movie titles began to use numbering playfully. The Naked Gun 33⅓: The Final Insult (1994) is simply the third in the Naked Gun comedy series. Leonard Part 6 had no predecessors, while History of the World, Part I was made with no intention for a sequel. And X-Men 1.5 is a special edition DVD of the film X-Men.

Throughout this period of numbered sequels, like-named sequels remained somewhat popular, and sometimes the original film was renamed when it was released on home video to match the naming of the sequels. What was once known as Star Wars (1977), is now known as Star Wars Episode IV: A New Hope, a title that would likely have doomed it on its original theatrical release. Similarly Raiders of the Lost Ark (1981) is known in its current video release as Indiana Jones and the Raiders of the Lost Ark to better align it with its prequel and sequel.

Occasionally a work is designated as a sequel to an unrelated but similar work strictly for marketing purposes. After releasing the computer game Quake, developer id Software decided to name its next game Quake II, despite the fact that the two games are completely unrelated. Quake III is also unrelated to either of the previous Quake games, although Quake 4 continues the story of Quake II. Also, the Italian film Zombi 2 was already in production when the film Dawn of the Dead was released in Italy under the title Zombi, but the unrelated film was renamed to be a sequel to Zombi upon its release.

With the rise of pre-planned film franchises such as The Lord of the Rings (2001), filmmakers turned more to long titles that include the franchise name and the title of the film separated by a colon. Examples of these include Pirates of the Caribbean: The Curse of the Black Pearl and The Chronicles of Narnia: The Lion, the Witch and the Wardrobe.

There are a couple of satirical phrases used to create ridiculous sequel premises. The most notable is "Electric Boogaloo" (after Breakin' 2: Electric Boogaloo).

See also

  • Prequel
  • Spiritual sequel
  • Duology
  • Cliffhanger
  • List of film series
  • List of film trilogies
  • List of film duologies
  • List of video game franchises
  • List of video game trilogies
  • List of movie sequels by box-office improvement
  • Trilogy
  • Tetralogy
  • Pentalogy
  • Heptalogy

External links

  • "Sequelogue": "The definitive list of upcoming movie sequels and remakes"
  • Slate: "The Midas Formula (How to create a billion-dollar movie franchise)"
  • Box Office Mojo: Film franchise earning comparison
Retrieved from "http://en.wikipedia.org../../../s/e/q/Sequel.html"

This entry is from Wikipedia, the leading user-contributed encyclopedia. It may not have been reviewed by professional editors (see full disclaimer) . Donate to wikipedia.

Licence : Wikipedia. This article is licensed under the GNU Free Documentation License.

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